--- orig/rpggame/rpg.cpp
+++ mod/rpggame/rpg.cpp
@@ -179,7 +179,7 @@
 
     void rendergame()
     {
-        if(isthirdperson()) renderclient(&player1, "monster/ogro", NULL, ANIM_PUNCH, 300, player1.lastaction, player1.lastpain);
+        if(isthirdperson()) renderclient(&player1, player1.ro->model ? player1.ro->model : "monster/ogro", NULL, ANIM_PUNCH, 300, player1.lastaction, player1.lastpain);
         os.render();
     }
 



