--- orig/rpggame/rpgobjset.h
+++ mod/rpggame/rpgobjset.h
@@ -37,6 +37,7 @@
         CCOMMAND(r_give,        "s",   (rpgobjset *self, char *s), { self->givetoplayer(s); });
         CCOMMAND(r_use,         "",    (rpgobjset *self), { self->stack[0]->selectuse(); });
         CCOMMAND(r_applydamage, "i",   (rpgobjset *self, int *d), { self->stack[0]->takedamage(*d, *self->stack[1]); });
+        CCOMMAND(r_get_name,    "",    (rpgobjset *self), { if (self->stack[0]->name) result(self->stack[0]->name); });
         clearworld();
     }
 
